![]() If you die in combat or due to a bad run of cards, then you fail and have to replay the entire challenge. Completing challenges and winning tokens provides new cards and new ways to explore and play the game. Picking the right selection leads to greater loot acquisition. Beyond the tutorial, the importance of customising your deck and selecting appropriate cards ahead of the challenge becomes apparent. You can also change the gender of your avatar and make some basic cosmetic changes. Combat this time round has been beefed up with companions and a greater variety of skills. However, Defiant Development have not just rehashed their action combat, table top inspired, card-based RPG. Some encounters will end in combat, where the game adopts a third person Arkham-style fighting perspective. The basic premise of Hand of Fate 2 remains the same as the first game. At times these are just story text, but others result in a decision or an outcome based upon the roll of a dice. The initial tutorial stages, has your token move across a map of cards triggering an encounter on each one it lands upon. There is a world map and a wider backstory to consider as you face 22 card-based challenges. ![]() But this time the proceedings are contained within a more sophisticated framing device. The player’s progression through the game is still filled with familiar fantasy tropes, random dice rolls, double-edged decisions and unexpected encounters. ![]() The sinister dealer returns but with a subtly different purpose this time. Vocals by Angela van Dyck and Ella van Dyck Guitar, Lute, Dulcimer and Mandolin by Shaun Trainer Mastered by Dave Neil. They’ve improved, refined and embellished the game, seizing upon its best aspects and bringing them to the fore, while beefing up the combat and adding wider features to bolster longevity. The Hand of Fate 2 Soundtrack features nearly 2 hours of music composed and produced by the award winning Jeff van Dyck. The basic premise of Hand of Fate 2 remains the same as the first game. ![]()
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